Rpg Maker Mv Cannot Read Property 'touppercase; of Undefined

Alpha-ABS

KageDesu / Alpha-ABS Goto Github PK

68.0 17.0 nineteen.0 63.56 MB

Alpha ABS plugin for MV

JavaScript 100.00%
rpg-maker-mv plugin

Alpha-ABS's Introduction

Blastoff ABS

Agile battle organisation "Blastoff" for RPG Maker MV.

Plugin WebPage
Wiki

TERMS OF Utilize FOR NON-COMMERCIAL AND COMMERCIAL:

Creative Commons 4.0 Attribution, Share Alike, Non-Commercial
(Attribution Non-Commercial Share Alike, cc by-nc-sa)

For using Alpha ABS plugin in commercial project you lot need commercial license.
Buy commercial license: https://ko-fi.com/south/9160025f60

If you like information technology

You can Donate.
Or you can join me on Patreon and get unique plugins features

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Alpha-ABS's People

Contributors

KageDesu avatar dark-flame-master avatar

Alpha-ABS's Problems

Load Game Issue with Plugin 1128

Hello,
i tin save a game simply when i endeavor to load it the game breaks up.
typeError: Cannot read property 'forEach' of undefined
at Game_Troop.prepareABS (Alpha_ABS_1128_public.js:20707)
at Part.BattleManagerABS.updateABSSession (Alpha_ABS_1128_public.js:3436)
at Role.BattleManagerABS.onMapLoaded (Alpha_ABS_1128_public.js:3405)
at Scene_Map.onMapLoaded (Alpha_ABS_1128_public.js:23229)
at Scene_Map.onMapLoaded (Alpha_ABS_1128_public.js:23537)
at Scene_Map.isReady (rpg_scenes.js:561)
at Function.SceneManager.updateScene (rpg_managers.js:2018)
at Function.SceneManager.updateMain (rpg_managers.js:1983)
at Function.SceneManager.update (rpg_managers.js:1907)

vSpeed Vector

When i set up vSpeed parameter with value > 5, the blitheness start rotated and with displacement.

Charakter motility speed

howdy, I use the "alpha_ABS_build_1044" version and want to modify the speed of the player. Unfortunately this is prevented past activating the office on the Map notes.
Is there a way to change the role player'southward Speed with the part turned on?

Thanks for help
Tygalt

How practice I set it upward so EVERY enemy scales with the player and not but one?

Okay, and then I'k trying out the enemy leveling feature, and I can't become it to work for more than one monster.

Do I edit the code a sure way? Or practice I brand a new file, and if and so, what do I proper noun information technology?

Ready Alpha build 800

Although I used js and libs (index.js) of ane.half-dozen.i but I still evidence this error
upload_2018-5-27_16-3-32

Equip enemy with weapon

Can i equip an enemy with a weapon?? like sword or axe.

Thanks

When item back pack is empty and you activeness button.. it crashes...

could not reply to empty item on backpack.. how to resolve it??
If have no itens on back pack and you action button, it crashes..

Menu Crashes...

Carte Crashes persists if no detail on inventory mate..

Could yous put similar journal every bill of fare?

i want More skill slot.

i am using Alpha ABS [MV] Pro (b1245).
I have a question, so I don't call back it's desirable to post it hither, but I'd capeesh it if you lot could answer.
I look forward to your answer to this question at any time.

To make it unproblematic,
i desire More than skill slot.
how can i make more skill slot?
No matter how hard I look, I don't know the answer

In the next version, I would capeesh it if you could add together a manner to increase the skill slot in the plugin setting.

Blastoff ABS documentation .pdj file

i nead Alpha ABS documentation .pdj file ...plz

Exp

When I defeat an enemy it is rewarding me with the item and gold but not the experience.

Back up Mobile version ?

Does it work on mobile?

Cannot read property 'toUpperCase' of undefined (I practise not know lawmaking)

Hey there,
I followed the video tutorial most exactly - and this error showed up upon starting the game.
I looked it upwardly on here and found another postal service on the field of study, and it said the problem was solved - just the solution involved a bunch of code, but did not say where i should input this lawmaking.
Is there a style that y'all tin offer a solution that walks one through how to fix the issue?

Thank you,
J.

Agressive Parameter non working

Putting agressive:0 on an enemy does not make them not aggressive. Regardless of the note, the enemy e'er approaches and chases after the player.

Some events "blink" in the map

All the fourth dimension when i fight or utilize skill, i have some "blink" consequence in all events (even no abs events).

This happen until when i employ your example project.

I recollect this is some issue.

Error at launch of the game

Howdy, then here is my trouble.. I want to skip the championship screen of the game because i fabricated one myself. But when i Skip the title screen, i have an error and the game don't desire to start.. Tin can help me please.. ?
16367555132984286160385224210553

Duplicate line vision

I create a enemy with ABS. This enemy accept a custom route, with showEnemyVision. This parameters:

                  <tVisor:1> <viewRadius:vi> <returnType:1> <returnRadius:30>                                  

This enemy have parallel process. When it change a other local interruptor (for example: C), and this event have other custom route, line of visión doubles.

Potion items are not available in the map inventory provided by Blastoff ABS Pro (V1245)

Potion items are non available in the map inventory provided past Alpha ABS Pro (V1245).
The same goes for creating and testing new projects.
How can I solve this problem?
MV version ane.6.two.

And I've been using the map inventory pro version separately.
Can I disable the map inventory in Alpha ABS and use it with the map inventory pro version?

Items were available in the map inventory pro version.
If you utilize it with the Alpha ABS Pro version, information technology doesn't work either.

I wrote it using a translator.
And so the meaning of the give-and-take may not be conveyed properly.

I'm ever using information technology well. Thank you.
Happy New Twelvemonth!

Error or bug ? Server full

Howdy, once I test your script and the client is starting, I examination to enter the second character and I accept a message "Server fully" errors? would yous have a solution?

Right stick in Xbox Gamepad

The functions GetRightStickX and GetRightStickY don't work. I fixed with this:

                                      AAGamePadManager.GetRightStickX = function() {   var gamepad = navigator.getGamepads().item(0);    return gamepad.axes[two]; };  AAGamePadManager.GetRightStickY = function() {   var gamepad = navigator.getGamepads().particular(0);    return gamepad.axes[iii]; };                                  

Issue loading game afterwards installing plugin

Hi,

I accept encountered this error multiple times after loading the game, even after reinstalling the plugin the right manner multiple times. I have attached a photograph of the fault log. Does anyone know how to fix this?

-Give thanks y'all!

Screen Shot 2020-05-17 at 11 25 01 AM

Skills/Items cannot be properly equipped

Currently running the latest build (1044). I have a base project starting off, with attack, baby-sit, a Potion and Ether item, and a Skill named Fourth dimension Stop. However, when I load into to test the debug battle, none of the items or the skill are equippable.

Hello, anyone is using the galv-characterframes and animations with abs?

i will share my proyect to see if anyone tin make information technology run it. i tried only i cant get in work, the principle trouble that i institute its when you put the %(10) in the name when you get whith the amotions its lays earlier the _0 of the png name.

Map error

hi,
I have a problem with the selection map of my characters, information technology's non an ABS map, but I still accept a plugin bug when I remove a graphic symbol to put the chosen i.
This bug was not nowadays on the older version, I am in 1.2: 800.
hither is the error:
"cannot read holding 'reInitABS' of undefined"

Thank you for your help.

developer tools - filecuserscobo-golovatenkodesktoppartie1devellopementarcanumsecondindex htmltest

Can you put another single note item in all menus?

Delight to foreclose it crashes?

Ty for concluding update, and Cheers!

half-dozen Errors later loading game

I just downloaded the 1128 version and I'm getting 6 errors when loading the game :(

Delight assist me find what I'm doing incorrect, I simply copied and pasted all the required files so no idea why did those errors appear.

Alpha_ABS_1128_public.js:2126 Uncaught TypeError: Object image may but exist an Object or null: undefined
at Function.create ()
at Alpha_ABS_1128_public.js:2126
at Alpha_ABS_1128_public.js:2126
at Alpha_ABS_1128_public.js:2126
rpg_core.js:6613 [Deprecation] GainNode.gain.value setter smoothing is deprecated and will be removed in M64, effectually January 2018. Please use setTargetAtTime() instead if smoothing is needed. See https://www.chromestatus.com/features/5287995770929152 for more details.
WebAudio._createMasterGainNode @ rpg_core.js:6613
rpg_core.js:6613 [Deprecation] AudioParam value setter will become equivalent to AudioParam.setValueAtTime() in M65, effectually March 2018 See https://webaudio.github.io/web-audio-api/#dom-audioparam-value for more details.
WebAudio._createMasterGainNode @ rpg_core.js:6613
2Alpha_ABS_1128_public.js:2053 Using AlphaABS [Build: 1128 ; on MV undefined]
console.error @ Alpha_ABS_1128_public.js:2053
Alpha_ABS_1128_public.js:2053 Uncaught TypeError: AlphaABS.getVersionInfo is not a role
panel.error @ Alpha_ABS_1128_public.js:2053
Alpha_ABS_1128_public.js:2053 chrome-extension://odlameecjipmbmbejkplpemijjgpljce/js/plugins/Alpha_ABS_1128_public.js
panel.error @ Alpha_ABS_1128_public.js:2053
Alpha_ABS_1128_public.js:1837 Uncaught TypeError: AlphaABS.getVersionInfo is not a office
at Function.Graphics.processErrorStackMessage (Alpha_ABS_1128_public.js:1837)
at Function.Graphics.printFullError (Alpha_ABS_1128_public.js:1811)
at Role.SceneManager.catchException (Alpha_ABS_1128_public.js:1854)
at Role.SceneManager.catchException (Alpha_ABS_1128_public.js:2024)
at Function.SceneManager.update (rpg_managers.js:1579)

Flickering

I'm using slightly larger character sprites and I've notices a flickering on the tops of their heads when they intersect each other

Cannot read belongings 'toUpperCase' of undefined

Howdy,
I have the post-obit error when I endeavor to run the game:

                  Alpha_ABS.js:1453 Using AlphaABS [Version: 110 ; Build: 568]SceneManager._printABSInfo @ Alpha_ABS.js:1453SceneManager.catchException @ Alpha_ABS.js:1442SceneManager.update @ rpg_managers.js:1717 rpg_managers.js:1756 TypeError: Cannot read property 'toUpperCase' of undefined     at UIObject_SkillPanelItem_L._update (Alpha_ABS.js:12464)     at new UIObject_SkillPanelItem_L (Alpha_ABS.js:12404)     at Sprite_SkillPanelABS_L._initSkills2 (Alpha_ABS.js:12382)     at Sprite_SkillPanelABS_L.refresh (Alpha_ABS.js:12372)     at Window_EventItem.AlphaABS.LIB.Bar.Window_ItemList.initialize (Alpha_ABS.js:14057)     at Window_EventItem.initialize (rpg_windows.js:4176)     at new Window_EventItem (rpg_windows.js:4166)     at Window_Message.createSubWindows (rpg_windows.js:4273)     at Window_Message.initialize (rpg_windows.js:4249)     at new Window_Message (rpg_windows.js:4236)                                  

moreover:

                  rpg_managers.js:93 Go http://127.0.0.1:4000/information/ABSDataUser.json 404 (Not Found) DataManager.loadDataFile @ rpg_managers.js:93DataManager.loadDatabase @ Alpha_ABS.js:1429Scene_Boot.create @ rpg_scenes.js:162SceneManager.changeScene @ rpg_managers.js:1810SceneManager.updateMain @ rpg_managers.js:1789SceneManager.update @ rpg_managers.js:1714 Alpha_ABS.js:1076 Blastoff ABS: Skill Heal not learned, not ABS type Alpha_ABS.js:1076 Alpha ABS: Skill Spark not learned, not ABS type Alpha_ABS.js:1076 Alpha ABS: Skill Fire not learned, not ABS blazon Alpha_ABS.js:1076 Alpha ABS: Skill Heal not learned, non ABS type Alpha_ABS.js:1076 Alpha ABS: Inited v.110 build 568 Alpha_ABS.js:896 GET http://127.0.0.1:4000/information/ABSKeys.rpgsave 404 (Not Found)SDK.loadDataFileWeb @ Alpha_ABS.js:896Input.loadSchemeABS @ Alpha_ABS.js:1865BattleManagerABS.init @ Alpha_ABS.js:3092Scene_Boot.start @ Alpha_ABS.js:9088SceneManager.updateScene @ rpg_managers.js:1824 SceneManager.updateMain @ rpg_managers.js:1790SceneManager.update @ rpg_managers.js:1714 Alpha_ABS.js:1076 Blastoff ABS: Skill Heal not learned, not ABS type Alpha_ABS.js:1076 Alpha ABS: Skill Spark not learned, not ABS blazon Alpha_ABS.js:1076 Alpha ABS: Skill Fire not learned, not ABS type Alpha_ABS.js:1076 Blastoff ABS: Skill Heal not learned, not ABS type                                  

I accept followed exactly the video you lot share. I'm trying to play the game in the browser..

Any idea why?

EDIT: The aforementioned game exported for windows works.
EDIT2: I did a bit of debugging and the effect is due to AlphaABS.Key.symbol, it is always empty I guess

Thanks

Alpha_ABS_build_800 won't allow you to ready items in the Skill and Item box.

I just constitute a game breaking bug in the Alpha_ABS_build_800 where the game won't let you lot to fix items in the Skill and Particular box. Tried it using the aforementioned project and the older stable build which works.

Enemy volition but spawn a few times (even in the demo).

Line vision disappears

line of sight disappears behind an effect. Its a problem when i have a door or other element.

Враги отказываются спавниться.

Пришлось качать демо, где они спавнятся, но отличий от моего проекта не нашёл. Вроде как всё, кроме спавна врагов, работает нормально. Версия плагина 1128.

Bug: Spawn load game

When i killed a spawn enemy, relieve the game and finally load the game, the enemy appears decease and this enemy moves.

ABS does not piece of work with procedural maps?

Type Error: cannot set belongings "targetCircle" of undefined

I get this error when I attempt to select "Allow player transfer" in the plugin settings and modify maps, are there any fixes for it?

Can put a Plow on Turn off HUD on Plugin?

2 requests please...

i - Tin can we turn on turn off the abs plugin hud for hero?

Simply puting skills bars on with (2 - more tabs)?

Allies don't assault spawned ennemies

Hello. I accept a problem. You saw the championship, so you lot know what it's near. But information technology also don't work with revived ennemies. And, when i take the control of a squad member, and and then assault, i get "Cannot read property 'IsNeedReloadParam' of nil."
Thanks for Reading - TheRPGDarkKnight.

How to disenable select target

To championship, i'm brand shooting game with Alpha Abs and wan't to disenable select target.

rpgmaker mv 1.5.1(steam)- I become black screen error message: ABS: Back up just RPG Maker MV 1.3.i and in a higher place

Seems to be failing to detect my editor version
$.STRING_ERROR_VERSION =

How do i disable this faulty fault check?

Game Has Encountered a Issues: Failed to load js/plugins/Alpha_ABS_1128_public.js

Hi. When I start the game after configuring it, it gives me this screen.
https://imgur.com/a/uo8SNzE
I take configured the game... Can you lot help? :-)

Edit: My plugins are Yeah Core, YEP Message Core, Yeah Load Custom Fonts, Yes Chief Menu Director, SRD_AltMenuScreen_list, VE_Basic_Module, VE_FogAndOverlay

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Source: https://githubhelp.com/KageDesu/Alpha-ABS

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